History (editing)

A Quantel term describing the ability to instantly recall original material in uncommitted form along with the associated editing data. This allows any late changes to be made quickly and easily. For example, a shadow could be softened or moved in a multi-layered commercial without having to manually find the original material or recalling the set-up data. Archiving a program containing History means that the operator no longer needs to remember to save packs or set-ups associated with the job as all the material and set-ups will be automatically included within the history archive.